Archive for the ‘Dozer Dash’ Category

The Death (or Postponement) of the Internal Project

Sunday, October 9th, 2011

Whether it be a website redesign, a custom CMS or a video game, it’s not uncommon for companies to have internal projects they’re working on to help advance or better self-promote the company and its goals. Typically though these projects take a back seat to client projects.

We started Dozer Dash with the full intent of building it all the way out in a timely manner. However business happened, which made us happy, and we found ourselves using all of our resources to keep up with the incoming workload and projects.

Fast forward half a year and things are moving along better than we anticipated. So at this time our internal project, Dozer Dash, is being postponed indefinitely… unless there is a sudden interest from CAT.

Dozer Dash De-Construction Yard Is Ready

Sunday, March 6th, 2011

After a month or so of testing, gathering some feedback and making some tweaks, Dozer Dash is ready for play. The leader board is up and as of this time we are moving forward with level 2 – Catapult Island. Have fun playing!

Dozer Dash Video Game Open Beta

Saturday, January 29th, 2011

Last week after many hours of 3D modeling, model texturing, game development and web design, we were happy to announce the beta of Dozer Dash De-Construction Yard. The gameplay for the current and future levels will consist of piloting a bulldozer and other props in order to clear the various levels of boulders. But these aren’t just your run-of-the-mill boulders. These are the exploding variety that can damage your surroundings and cost you money.

If that sounds like your kind of fun, we hope you’ll take the time to try out our game and provide some feedback via the comment form.

About the project:
Dozer Dash will be an ongoing game project with multiple level releases planned throughout the year. The game is being developed with the Unity game engine and all development and aspects of the game are happening inside the walls of Pixel Fish Studios. It has always been the goal to develop a vibrant 3D and independent video game studio here in Boise and we feel this is an important step in seeing that goal come true.

Thanks from the Pixel Fish team!

Upcoming Games

Friday, July 30th, 2010

We’re excited to announce the development of two new games: Dozer Dash and Swarm – Backyard Buzz.

Dozer Dash will be a single player game located in a construction environment. The idea will be to move debris and other elements into a designated containment area. The following is an early look at just a couple game items.

Dozer Dash Unity 3D

Swarm – Backyard Buzz will be a multiplayer game centering around some of the characteristics and community feel of bees and their lives with some capture the flag elements thrown in. The first level will take place in a backyard setting as can be seen in the following image.

Level overview

We expect Dozer Dash to be be done in late 2010, while Swarm won’t be completed until 2011.